There’s a lot of debate as to whether or not the iPad is a game changer. After all, isn’t changing the game what Apple does best? The iPod changed the media consumption game. iTunes changed the media purchase game. The iPhone changed the mobile game. Macs are an ongoing effort to change the PC game. Apple invades thriving markets and smoothes out the edges, giving consumers a simplified way of approaching familiar problems.
What game is the iPad playing? It’s a tablet PC in form factor alone. Is it an e-reader? Is it a web browsing tool? Is it a laptop replacement? Is it a desktop supplement? Is it for productivity? Entertainment? Is it for Millenials? Boomers? Toddlers? Is it for everybody? Is it supposed to do everything? What makes the iPad a truly unique Apple product may be the fact that it subverts Apple’s successful change-the-game model – this time, Apple might actually be inventing games as opposed to changing them.
Rather than asking if the iPad changes the game, maybe we should ask why the iPad exists. Is it possible that Apple might have developed a product without knowing exactly what problem they were solving? Continue reading “iPad creates more questions than answers”